Business models for digital goods in the face of the ‘culture of free’?
Piracy of digital goods is an issue that we have already addressed many times on this blog. Here is …
Piracy of digital goods is an issue that we have already addressed many times on this blog. Here is …
The issue of ‘patent assertion entities’ (PAEs) or ‘patent trolls’, i. e. of companies that acquire patent portfolios to …
Most innovations are the result of a cumulative R&D process, i.e., their production requires the combination of knowledge …
We have already developed on this blog the relationship between competition and innovation (see here and here). This relationship goes both ways. On …
Innovation is a tricky economic activity: its input (R&D) is very costly, its production process is highly uncertain and …
After the September 3, 2014 decision of the Court of Justice of the EU in Deckmyn v. Vandersteen, the …
Copyright cases until recently were mainly decided with reference to the rules contained in the statutes (the relevant Copyright …
This is the fourth and last post of a series on Media Ecosystems. The first post draws the outline of the …
This is the third post of a series on Media Ecosystems. The first post draws the outline of the series, while …
This is the second post of a series on Media Ecosystems. The first post draws the outline of the …